TapLab models a workload balance for the selected games rather than pretending one permanent bottleneck percentage describes an entire PC.
Open interactive TapLab ↗TapLab compares modeled CPU and GPU frame-rate ceilings for each supported game at the chosen resolution and quality target. The displayed percentage describes their relative mismatch in that model.
The estimate combines hardware tiers, game workload weights, resolution, quality and memory configuration. It is intentionally shown as a range rather than an exact benchmark.
The displayed 1% low estimate is a consistency heuristic influenced by the modeled limit and memory configuration. It is not a measured frametime capture.
The PSU result adds modeled CPU/GPU power and system overhead plus headroom. Always confirm connector and power guidance from your actual component vendors.